Battlefield 3: Console Restrictions
The Console vs. PC battle has been going on for a loooong long time, and PC is starting to lose. In a poor economic environment more and more developers are finding it easier to mass produce for consoles and leave the lesser used PC by the wayside.
Programmers only need their games to run on one playstation 3, instead of the endless variety of possible PCs that exist (and that's not even bringing Macs into the picture). On top of that consoles are relatively cheap, and have worked their way into the living room of millions of people across the globe. PC's capable of the intense needs of modern gaming, on the other hand, are incredibly expensive, and few and far between.
Being an avid PC gamer I'm on the short end of the stick here, as I can see that we're fighting a losing battle. More and more PC games as of late have just been poorly ported versions of those on the consoles: Assassin's Creed 1 and 2, Darksiders, ugh my poor GTA IV. I'm not going to get into the details of why I hope PC gaming can stick it out and stay relevant, but here's a little taste of why I love it.
Battlefield 3 has already been stated as having a 30 fps cap on the console versions, a let down but not a deal breaker. Due to console memory restrictions I'm sure there will also be a lower texture quality (usally one of the first things to go for consoles) and get ready for the jagged edges because Anti Aliasing packs quite a processing punch.
All of these things are superficial though. The kind of changes you appreciate once you see them. But... if no one told you they were there? You probably would enjoy the game just as much. If someone hadn't shown me Bad Company 2 running on PC, would I have known the Xbox version didn't look as pretty? Nah probably not. So who cares? Just suck it up, you'll forget you're playing a lower quality product as soon as you get your first headshot. Unless of course that experience is fundamentally different.
Bet you can't guess which version this is |
BINGO, Battlefield 3 has unfortunately had to make that kind of concession. Understandably so, Multiplayer matches had to be toned down from a player limit of 64 to 24 (ouch!) on the console versions. EA claims this won't fundamentally affect your experience and I suppose that that argument can be made. However, it cannot be denied that players of Battlefield 3 on the console will be missing out on the epic super large battles of 32 vs. 32.
Unfortunately, unless we can get an uplifting boost to PC gaming (come on Guild Wars 2 and Diablo 3) some day you may not even realize that you're missing out on features from the PC version, because the PC versions will be a thing of the past.
Source: http://xbox360.ign.com/articles/118/1184288p1.html